function _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; var ownKeys = Object.keys(source); if (typeof Object.getOwnPropertySymbols === 'function') { ownKeys = ownKeys.concat(Object.getOwnPropertySymbols(source).filter(function (sym) { return Object.getOwnPropertyDescriptor(source, sym).enumerable; })); } ownKeys.forEach(function (key) { _defineProperty(target, key, source[key]); }); } return target; } function _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; } function _defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } function _createClass(Constructor, protoProps, staticProps) { if (protoProps) _defineProperties(Constructor.prototype, protoProps); if (staticProps) _defineProperties(Constructor, staticProps); return Constructor; } /** * -------------------------------------------------------------------------- * Bootstrap (v4.1.1): tooltip.js * Licensed under MIT (https://github.com/twbs/bootstrap/blob/master/LICENSE) * -------------------------------------------------------------------------- */ var Tooltip = function ($) { /** * ------------------------------------------------------------------------ * Constants * ------------------------------------------------------------------------ */ var NAME = 'tooltip'; var VERSION = '4.1.1'; var DATA_KEY = 'bs.tooltip'; var EVENT_KEY = "." + DATA_KEY; var JQUERY_NO_CONFLICT = $.fn[NAME]; var CLASS_PREFIX = 'bs-tooltip'; var BSCLS_PREFIX_REGEX = new RegExp("(^|\\s)" + CLASS_PREFIX + "\\S+", 'g'); var DefaultType = { animation: 'boolean', template: 'string', title: '(string|element|function)', trigger: 'string', delay: '(number|object)', html: 'boolean', selector: '(string|boolean)', placement: '(string|function)', offset: '(number|string)', container: '(string|element|boolean)', fallbackPlacement: '(string|array)', boundary: '(string|element)' }; var AttachmentMap = { AUTO: 'auto', TOP: 'top', RIGHT: 'right', BOTTOM: 'bottom', LEFT: 'left' }; var Default = { animation: true, template: '
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The aim of the video game would be to beat the brand new dealer from the bringing as close so you can 21 as you can, rather than exceeding it. Should your cards total is higher than 21 your\u2019re aside and you\u2019ll get rid of the choice. If it option is drawn, the player usually get well half his\/the woman share. A split is a shift and that is produced should your hand includes a couple of cards of equal well worth. You could choose to separated the new hands on the a couple of the newest hands, and you will twice your bet in the act.<\/p>\n
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